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 Sunday 13th June, 2010...Progress Report 
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Post Sunday 13th June, 2010...Progress Report
Sunday 13th June, 2010...Progress Report

It's been a merciless year for us so far. We are struggling with map performance, texture compression issues and some code based problems. But nothing like that deters us from working away like workerants on the often tedious tasks that making a game is all about. I would like to thank the members of the team that have kept at it... They have kept committing to the build each day these past few months while for them sometimes it seems like there is a never ending list of tasks that need to be finished.

Image

I would like to point out, and believe I speak for nearly everyone when I say that UV mapping today still is not what it could be. The tools should become even more intuitive than they are now and it takes too much production time to create quality UV maps.

In any case, we've gotten pretty far these past few months and have come very far in terms of implementing gameplay in the first hub. We'll keep you guys posted soon with some new media coming from these maps.

Meanwhile, don't forget to check out the forums, where we often post new screenshots and talk about the development of the mod, we now have 8 pages filled with screenshots and comments in the 'Frequent Random Screenshots' thread here: http://www.hexenmod.com/forum/viewtopic.php?f=4&t=6

We'd also like to point out that the entire backstory to the game can be found in the Journals of Roden:
Click here to read them and familiarize yourself with our backstory and the given circumstances you'll be entering the game with.

Enjoy!

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Sun Jun 13, 2010 9:31 am
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Post Re: Sunday 13th June, 2010...Progress Report
We need to get this update to moddb too! :)

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Mon Jun 14, 2010 12:49 am
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Post Re: Sunday 13th June, 2010...Progress Report
Spoooooooooooooooooooooooooooooooookt! :mrgreen:

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Mon Jun 14, 2010 10:15 am
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