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 Frequent Random Screenshots from the team during development 
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Post Re: Frequent Random Screenshots from the team during development
The first Episode(hub1-3) plays through the Cleric's story so there will only be Cleric's weapons. Episode 2-3 play through different classes. That is the idea anyway.

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Wed Feb 24, 2010 6:32 pm
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Post Re: Frequent Random Screenshots from the team during development
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The first Episode(hub1-3) plays through the Cleric's story so there will only be Cleric's weapons. Episode 2-3 play through different classes. That is the idea anyway.

That's a good idea. It'll keep the experience fresh and interesting throughout the whole game. Of course, you must be careful not to spend too much time on the episode of one class, and lack in the episode of another, or else you may upset someone...

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Wed Feb 24, 2010 11:06 pm
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Post Re: Frequent Random Screenshots from the team during development
Its been a month since someone posted in this thread :)
Give us some shots :D

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Sat Mar 27, 2010 11:39 am
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Post Re: Frequent Random Screenshots from the team during development
It's coming! I've been waiting for the final artifact to be made for a nice group shot of them all.

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Sat Mar 27, 2010 1:26 pm
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Post Re: Frequent Random Screenshots from the team during development
Tell me you're making a "Tome of Power" artifact... That item was skipped for some reason when they made the original Hexen.

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Sun Mar 28, 2010 4:18 am
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Post Re: Frequent Random Screenshots from the team during development
redeemer812 wrote:
Tell me you're making a "Tome of Power" artifact... That item was skipped for some reason when they made the original Hexen.

Yes, that's in there.

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Sun Mar 28, 2010 2:40 pm
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Post Re: Frequent Random Screenshots from the team during develop
How about a group shot?


Attachments:
File comment: group shot
artifacts.jpg
artifacts.jpg [ 416.54 KiB | Viewed 531 times ]

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Thu Apr 01, 2010 2:27 pm
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Post Re: Frequent Random Screenshots from the team during develop
:o ... I always loved design of wings! But what catch me more is maulotaur there. I don´t know if I ´m happy that you´ve included him or sad that he won´t be the most fearful enemy.


Thu Apr 01, 2010 4:34 pm
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Post Re: Frequent Random Screenshots from the team during develop
As a note, you won't actually get to see or use the Porkllator or maulotaur in our first release.

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Thu Apr 01, 2010 5:23 pm
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Post Re: Frequent Random Screenshots from the team during develop
OMG. You are really doing a great job.


Thu Apr 01, 2010 9:58 pm
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Post Re: Frequent Random Screenshots from the team during develop
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As a note, you won't actually get to see or use the Porkllator or maulotaur in our first release

I was wondering about that.

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Fri Apr 02, 2010 12:23 am
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Post Re: Frequent Random Screenshots from the team during develop
Nice job on the items.

Everything looks great. Keep up the good work!

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Mon Apr 05, 2010 5:15 pm
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Post Re: Frequent Random Screenshots from the team during develop
Looks nice, but Krater of Might, Mystic Urn and Icon of the Defender are in need of a better texture.

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Tue Apr 06, 2010 2:17 pm
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Post Re: Frequent Random Screenshots from the team during develop
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Krater of Might, Mystic Urn and Icon of the Defender are in need of a better texture.

The textures on those items do look a little low quality.

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Tue Apr 06, 2010 2:55 pm
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Post Re: Frequent Random Screenshots from the team during develop
Porkalator looks real! :o

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Tue Apr 06, 2010 3:37 pm
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Post Re: Frequent Random Screenshots from the team during develop
It's not the texture, just the fact that all those items are moving around in game(which you don't see by the picture). Those 3 items just must have taken a bad shot in comparison to the others at that time.


Attachments:
krater.jpg
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Tue Apr 06, 2010 3:46 pm
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 Re: Frequent Random Screenshots from the team during develop
Cool! They look much better than the originals! :)

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Tue Apr 06, 2010 4:19 pm
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Post Re: Frequent Random Screenshots from the team during develop
Definitely looks better from that angle :)

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Tue Apr 06, 2010 4:50 pm
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Post Re: Frequent Random Screenshots from the team during develop
Yes! The bump mapping makes the goblet look amazing! :)

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Tue Apr 06, 2010 5:17 pm
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Post Re: Frequent Random Screenshots from the team during develop
While on that topic, how about a close up of the Urn?


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urn.jpg
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Thu Apr 08, 2010 6:49 pm
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